Creating a Part
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Command: Edit|Create Part
Icon: graphic

Description: Creates a new part by selecting two points in the CAD view to fix the two ends of the center line of the new object.
Conditions: The CAD view must be in the basic
object selection mode .


Procedure
1. Select the 'Create Part' command. The status bar has the prompt 'Create Part > Select First Point > Select Point'. The command dialog is as follows:

Create part, first point dialog
graphic
Fig: Command Dialog: Create Part > Select First Point > Select Point


2. The command prompts for the selection of a 3D point (see:
Selecting a 3D Point ) to fix the first end of the new object's center line. Having selected the point (by either typing a value into the 'Point' edit box or by selecting the point with the mouse) the new object is activated  with the first end of the center line at the first selected point. The command now prompts for the selection of the second end point of the center line (Status bar shows: Create Part > Relocate Part End > Select Second Point > Select Point). The object is actively stretched from the first selected point to the current cursor position, ready to drop the second end of the object at the second selected point.

Create part, second point dialog
graphic
Fig : Command Dialog: Create Part > Relocate Part End > Select Second Point > Select Point


If the object is to be created in the horizontal XY plane the cursor plane should be set to the XY plane. If the object is to have orientation in the Z direction one of the vertical cursor plane should be selected. The static axis value can be altered at any time using the edit box.

When the new part is active (i.e. center line is
rubber banding ) and number of useful snap tools  become available to help achieve the required orientation for the new part.


The command dialog/s have the following input fields:

a. Static Axis (value) - The 3D cursor position in the static axis of the
cursor plane . The 2D cursor movement will continue in the cursor plane with the static axis value unless something forces it to change (e.g. Snapping )

b. Active Plane (the active cursor plane) - the active palen is the
cursor plane . It can be altered at any time from the toggle buttons on the 'View' tab of the taskbar.

c. Point (3D point input) - The 3D point selection can be made by typeing the value into the 'Point' edit box. If the point is a relative point (i.e. relative to a datum) then the typed point is dependent on the setting of the Datum combo box. If the datum is set to 'Absolute' then the typed point is interpreted to be relative to the world origin. If the datum is 'Relative' then the point is taken as a relative point to the datum point of the active object. In other words typing a value of '0,0,500' will select a point 500 above the first point in the Z axis direction. It is possible for force the input to be a relative point irrespective of the datum setting by typing an '@' in fron of the point. In other word typing '@0,0,500' is identical to the typing the point with the relative datum setting.

d. Datum - The datum field is included for relative point selection only (i.e. second point selection). It can be set to 'Absolute' or 'Relative'  (as described in c.). When set to 'Relative' the current 3D position shown in the 'Point' field in the relative position of the point to the datum point. If 'Absolute' the Point field is the positio relative to the world origin. Typed points are accepted according to the 'Datum' setting (see c.).

e. Length - When
rubber banding  an active object  the length of the object can be fixed by either typing in a length or checking the 'Fixed Length' check box. This restricts the 3D cursor movement to the object length. When objects are activated the length is normally fixed. Unchecking th 'Fixed Length' check box liberates the 3D movement and allows the object length to be extended.

f. Fixed Length - Fixes the length of the active object (see e.).